- Name: Lab Rats 2
- Developer: Vren
- Translator: No
- Version: v0.50.1
- OS: Windows, Linux, Mac, Android
- Date: 2022-03-08
- Size: 1.8gb
- Language: English
- Genre: 3DCG, Male protagonist, Group sex, Mind control, Teasing, Vaginal sex, Anal sex, Cosplay, Mobile game, Incest, Oral sex, Titfuck, Drugs
This set shortly after the events of the Lab Rats 1, but will not require any knowledge of it to enjoy. The game will focus on corrupting your female employees as you build your pharmaceutical empire. The game will feature procedurally generated girls, a detailed clothing and outfit system, and a complex sex system.
Tiếp nối câu chuyện từ Lab Rats 1, người chơi sẽ tiếp tục xây dựng đế chế dược phẩm của mình mà không có liên quan gì tới Lab Rats 1. Cùng với đó là hệ thống trang phục và hệ thống tình dục phức tạp sẽ khiến người chơi cắm đầy cắm cổ cả buổi chỉ để vọc ra nhánh đi đúng với các cô gái.
2. DOWNLOAD GAME:
*CHANGES AND ADDITIONS*
– Added Duty class. A Duty is a single task or responsibility that someone might have as part of their job.
– Added mandatory and available duties lists to Job class. Mandatory duties are added automatically, available duties are available for you to distribute.
– Added UI for setting duties. Duties can be set when an employee is hired, and can be changed at most once per day.
– Added ability to check current duties from girl overview UI.
– Added Work Experience stat (ranges from 1 to 5?). An employee can have a number of duties equal to this stat.
– Added starting work experience stats for all existing characters.
– Work experience now affects expected salary. level 1 is 75% of old value, 2 is 100%, 3 is 125%, etc.
– Reworked basic work effects as Duties.
– Reworked head researcher bonus research effect as Duty. (automatically applied when job is given).
– Reworked daily serum dosage as Duty. (unlocked with a policy)
– Reworked bureaurcratic nightmare policy into a Duty (unlocked with a policy)
– Added Heavy Workload duties. Generates an additional 25% production, lowers Happiness by 2 per turn.
– Changed internal company efficiency mechanics. Now has constant effect throughout turn calculations (ie. set at turn start, updated to new value at the very end).
– Business now has standard_efficiency_drop variable, which determines how much each employee reduces efficiency by each turn.
– HR employees now lower team efficiency at the same rate as other employees (default -1%/turn)
– Added Extra Paperwork general duty. When active removes that character’s HR effectiveness drop per turn.
– Added Find Infractions HR duty. When active the employee has a small chance (~5%) each turn to find an infraction for another employee.
– Find Infraction duty more likely to find infractions for low obedience employees and rivals, less likely for higher obedience employees and friends/family.
– Removed flat Research, Supply, Production, HR progress additions, new duties more than offset lost productivity.
– Added new promotion event triggered when an employee has been at your business for a long time and feels ready for a promotion. Provides opportunity to raise their Work Experience.
– Added new sex goal: Mind Break, Put a girl in a trance by making her orgasm.
– Added social media advertising duty. Allows any girl with a social media account to raise Market Reach.
– All girls who are lactating now record a “milk_in_breasts” and “max_milk_in_breasts” value.
– Added breast pumping 1 policy and corrisponding duty. Duty harvests at most 1 dose of breast milk per turn (or serum-milk if a related milk-serum production trait is present).
– Added breast pumping 2 policy and corrisponding duty. Harvests up to 3 doses per turn.
– Added breast pumping 3 policy and corripsonding duty. Harvests as much milk as possible, limited by breast size and lactation sources. Minimum D cup size.
– Reworked research policies that could create Clarity to be Duties instead. Now add Clarity instead of only converting Idle research.
– Added Client Demonstration marketing duty. Creates additional Market Reach based on Foreplay, with small chance of recieving a dose of serum currently in production.
– Added Work for Tips marketing Duty. Requires 25 Sluttiness and adds Foreplay to normal market skill when working. At higher Sluttiness also adds Oral skill.
– Added Greymarket Deals supply Duty. Reduces cost of supply purchased by this employee by 25%, but increases Attention by 1 every turn.
– Added Alternative Payment Methods supply Duty. Requires 25 Sluttiness, reduces cost of supplys purchased by this character by 5% per level of Foreplay. At 50+ Sluttiness also adds Oral skill to calculation.
– Added Bend Safety Rules production Duty. Adds additional production and has a minor chance of automatically applying a currently produced serum.
– Added Encourage Loyalty HR Duty. Increases Obedience of one employee with Obedience lower than this character by 1 each turn.
– Added Internal propaganda HR Duty. As above, but for Love.
– Added Corrupt Work Chat HR Duty. As above, but for Sluttiness.
– Added unit tests to cover basic Duty functionality.
– Enabled four ways of convincing the city rep not to punish you that were disabled by accident.
– Serum designs are now copied inside of Person when applied, removes need to pass an explicit copy.
– Serum Inventory now checks for loose equality (same name, traits, duration, etc.) rather than exact reference match – should condense serum lists when making milky serum.
3. installation note:
Read the FAQ on the Blog Menu for settings. Usually players only need to install the following steps:
- Crack if needed.
- Play game.
- Have fun ^^.